top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Polygon Zombies

Project

Game - Returnov

Studio

Independent indie Developer

Role

3D Artist

Software

Maya | Arnold | Photoshop

Date

2025

I had the opportunity to collaborate on an indie game project where my primary focus was developing a variety of polygon-style zombie character variants. These low-poly models were built for performance and visual clarity while maintaining a stylized, cohesive look.

In addition to character creation, I also contributed environment models, detailed props, and basic animation sequences. To ensure rendering efficiency, all characters shared a single texture atlas, which helped streamline performance across the game.

Responsibilities:
• Designed and modeled multiple zombie variants in a low-poly, stylized art style.
• Created props and environmental assets that matched the project’s visual direction.
• Developed simple animation sequences for characters and gameplay elements.
• Optimized all assets for performance, including the use of a unified texture atlas.
• Collaborated closely with the team to maintain visual and technical consistency.

Key Achievements:
• Delivered a set of fully optimized, stylized zombie characters ready for in-game use.
• Improved skills in low-poly modeling, texture atlas management, and performance-aware asset design.
• Gained hands-on experience in stylized game art production and indie collaboration.

bottom of page